James, excellent thread!
Can I add some things?
So how much squish (thickness) is enough?
A 2 stroke motor doing 10,000 rpm is a mighty flexible thing.
The main and rod bearings have a surprising amount of clearance in them and the rod will actually stretch at these speeds as it accelerates to nearly 4000 ft/min (45mph!) then stops and goes the other way over 300 times in one second. Things stretch enough so that if you don't allow enough clearance they will collide and the piston will become a hammer and pound things to pieces. The bigger the motor and the more rpm involved the more clearance is needed, so take heed of James 0.050" measurement as a minimum. Read more at:
Gordon Jenkins 2 stroke Tuners Guide
James, your drawings, which as simple as they were, are excellent for illustrating your points. I hope you don't mind me modifying a few of them to expand on a couple points.
First off is the jetting effect of the air/fuel mixture shooting out of the squish zone. It creates a donut (toroidal) shaped "tornado" in the chamber of the head. This keeps fuel in suspension and keeps the mixture mixed so there are no lean or rich spots.
Below, the spark ignites the mixture, the same toroidal (donut) shaped "tornado" carries the flame up and over the roof of the chamber, sparing the piston from some of the heat. While the flame swirls in circles, the pressure emmenates out from the core of the flame toward the ends of the cylinder. The quenched (cooled) squish areas prevent the pressure waves from creating detonation spots at the ends of the cylinder. If the squish thickness is too much, detonation can happen at the ends of the chamber (against the cylinder walls, usually on the hot exhaust side).
This picture below goes back to where the intake mixture is purging the exhaust gasses out of the cylinder. A complicated swirl takes place that chases the exhaust gasses out of the cylinder. The better a job it does, the less exhaust gasses left and the more intake charge to create power. You can see how the deep chamber creates a hiding place for exhaust gasses. The Blaster is even worse than this picture. It is a deep cone that holds a lot of the exhaust remnants.
[
Below you can see how a shallow chamber is designed for good cylinder clearing. There is a balance. Too shallow and you do not get good torroidal swirl. Too deep and you do not get good clearing.
Also notice there is less squish area (distance from the cylinder walls) in this picture below. This is better for high rpm work too. It takes energy to make the swirl, so the more squish area you have, the more it took from your available power output if it is not contributing to better burn. More squish area promotes toroidal swirl at even low rpm. At high rpm less swirl is needed. The 50% of head area rule is an average. Lower rpm motor may want more than 50% squish area, Higher rpm motors will want less than 50% squish area.
It is all a balance. The squish and the head shape make a big difference in your power.
Can I add some things?
So how much squish (thickness) is enough?
A 2 stroke motor doing 10,000 rpm is a mighty flexible thing.
The main and rod bearings have a surprising amount of clearance in them and the rod will actually stretch at these speeds as it accelerates to nearly 4000 ft/min (45mph!) then stops and goes the other way over 300 times in one second. Things stretch enough so that if you don't allow enough clearance they will collide and the piston will become a hammer and pound things to pieces. The bigger the motor and the more rpm involved the more clearance is needed, so take heed of James 0.050" measurement as a minimum. Read more at:
Gordon Jenkins 2 stroke Tuners Guide
James, your drawings, which as simple as they were, are excellent for illustrating your points. I hope you don't mind me modifying a few of them to expand on a couple points.
First off is the jetting effect of the air/fuel mixture shooting out of the squish zone. It creates a donut (toroidal) shaped "tornado" in the chamber of the head. This keeps fuel in suspension and keeps the mixture mixed so there are no lean or rich spots.
Below, the spark ignites the mixture, the same toroidal (donut) shaped "tornado" carries the flame up and over the roof of the chamber, sparing the piston from some of the heat. While the flame swirls in circles, the pressure emmenates out from the core of the flame toward the ends of the cylinder. The quenched (cooled) squish areas prevent the pressure waves from creating detonation spots at the ends of the cylinder. If the squish thickness is too much, detonation can happen at the ends of the chamber (against the cylinder walls, usually on the hot exhaust side).
This picture below goes back to where the intake mixture is purging the exhaust gasses out of the cylinder. A complicated swirl takes place that chases the exhaust gasses out of the cylinder. The better a job it does, the less exhaust gasses left and the more intake charge to create power. You can see how the deep chamber creates a hiding place for exhaust gasses. The Blaster is even worse than this picture. It is a deep cone that holds a lot of the exhaust remnants.
[
Below you can see how a shallow chamber is designed for good cylinder clearing. There is a balance. Too shallow and you do not get good torroidal swirl. Too deep and you do not get good clearing.
Also notice there is less squish area (distance from the cylinder walls) in this picture below. This is better for high rpm work too. It takes energy to make the swirl, so the more squish area you have, the more it took from your available power output if it is not contributing to better burn. More squish area promotes toroidal swirl at even low rpm. At high rpm less swirl is needed. The 50% of head area rule is an average. Lower rpm motor may want more than 50% squish area, Higher rpm motors will want less than 50% squish area.
It is all a balance. The squish and the head shape make a big difference in your power.